Over the course of the Fall 2017 semester I produced 4 different animations in Maya. This was my first time ever using a 3d animation program, and overall I personally think I was doing well. Something that was interesting to get used to was the need to make sure all my frames were keyed, and then using the little parts of my figure to make a pose more believable, or get just the right positioning of a limb. My motions followed my source footage, and the poses flow into each other with no jumps or odd frames. My one weakness I want to work on is pacing, and making certain animations have more weight to them, such as when a limb swings in. Going forward with animation, I want to practice more on my off time to improve my skills on my own. I think working with the program and models more will help greatly.
Royalty Free Background Music found here: http://freemusicarchive.org/music/Podington_Bear/
Due to his critique of my work, I have chosen to do my own critique on Malek Sear‘s work. His first project, the Bouncing Ball, has two smooth animations of clearly different balls. You can feel the heavier weight of the first ball from the speed of the impact and the low arcs of the bounces. The second ball’s bounces give a lighter feel, with how high the second following arc is. The slight use of squash and stretch isn’t overly noticeable, but shows just enough to change how the ball is seen, and animate it just a little bit more. The second project, the Walk Cycle, follows the reference footage pretty well aside from a small hiccup at the end, where the body seems to jerk a little in the head and feet. It creates a bit of an awkward pause in the motion, slowing down the walk and breaking the looped illusion of a smooth action. Norman almost seems to be wobbling. However his posing to capture the stance of the reference footage actor is well done, showing the sassy catwalk feel he was imitating. Overall his works give you a good feel of what the actor is doing, and with some more attention to how frames will loop his animations will continue to be solid works.
For my documentary I would like to have the focus be DMA students at Alfred, in a sort of mockumentary or joking style. There will be some serious elements in it, or real info about it, but then some light humor and funny sections. I don’t want to keep it very formal in the footage, but for the voice over I want to attempt the serious stereotypical British voice you hear in most documentaries. An example of footage I want to get could be a bunch of students working on their art project, with one or two maybe goofing off when no one is looking or switching to something other than their project. Or a clip where I say “On average a DMA student spends four hours a night working on their projects” and the student is just blankly staring at their work.